NFS Underground 2 Browser Check
Start with the browser you have. Check a few essential capabilities before opening the external game project.
Local feature check
Check this browser
Find out whether this browser exposes WebGPU and WebAssembly. The check runs on your device, does not read your GPU model, and does not upload a result.
This is a browser feature check, not a game launch or an FPS test. A positive result cannot confirm that a particular game server, device, controller or save will work. The external project also needs to be working and correctly configured.
Read the full browser requirements · Troubleshoot a launch problem
What this compatibility check tells you
The PC-based browser recompiler uses WebAssembly, WebGPU and browser audio. This tool checks whether the current browser exposes the basic APIs and can obtain a WebGPU adapter. Everything runs on your device. We do not read your game files, save data or GPU model, and the results are not uploaded.
What a pass does not mean
An available adapter does not prove a particular game server loads, that your graphics driver renders correctly, or that your device is fast enough. The external project controls its game assets, network connection, storage and cross-origin isolation. This guide website does not need to be cross-origin isolated to explain those requirements.
If the check cannot find WebGPU
Update a supported browser through its normal update process, check hardware acceleration and your operating system’s graphics updates, and close other GPU-heavy applications. Work or school policies can restrict graphics features. Do not disable browser security or enable unsafe flags to force a result.
Choose your next step
Read the PC and browser requirements, follow the step-by-step browser guide, or use troubleshooting if the project opens but gets stuck. Consult the developer’s playing guide for current support notes.